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Pente is a board game created in 1978 by Gary Gabrel. It is a slight simplification of the Japanese game of ninuki-renju, a variant of gomoku played on a Go board of 19 x 19 intersections with white and black stones. The players alternate in placing stones of their colour on free intersections; White begins. The players aim to create five vertically, horizontally or diagonally connected stones of their colour. If two connected stones of the opponent are surrounded at both sides by a stone of the player's colour as a result of that player's move, then that pair of stones is removed from the board. The player who first creates five connected stones or captures five of the opponent's pairs wins.  

 
 
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