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This highly acclaimed game of railway building and share speculation is set in Germany. This game takes the basic mechanics from Tresham's 1829, and adds several new elements. Each player learns what it is like to be a shareholder in railroad companies and aims at being the wealthiest player at the end of the game. Players that become directors of companies can manipulate their railroads, making their companies stronger and themselves rich-two things that do not always coincide. In 1835, the length of the railway system throughout Germany was a respectable six kilometers. Move by move, the players open up the country, laying tracks and building stations. The track system expands by leaps ands bounds while locomotives spout great clouds of steam. The boom begins with corporations sprouting like mushrooms. Private railway companies build, the goverment takes a piece of the action, and director's positions change hands. Trains are sold at giveaway prices, returns on invenestments plunge and new trains promise new profits. For 3 to 7 players aged 14 and up. Playing time of 240 minutes.
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