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History of the World is a board game designed by Gary Dicken and Steve Kendall. It is played by up to seven different players in seven different epochs; each player playing a different empire in each epoch. In 1994, History of the World won the Origins Award for Best Pre-20th Century Boardgame of 1993.The game is played in seven rounds known as epochs. In each epoch, each player plays a different empire; at the end of the epoch, the empires stop expansion and players score points. New empires then rise for the next epoch, although the remains of the previous empires stay on the board and score points for as long as they remain unconquered. The majority of points come from presence and/or dominance of various regions (generically called "areas") of the world, which fluctuate in worth throughout the game. For example, the area of Northern Europe is worth more in modern times than in ancient times, based on historical importance. Other points come from capitols of empires, cities in general, monuments, and ships.  

 
 
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