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Assassin (also called Assassins, Paranoia, or Killer) is a game commonly played on college campuses. Assassin is, essentially, a live-action roleplaying game where players' goal is to "kill" each other, and to be the last surviving assassin. Assassin is described as a "lifestyle-invading" game in Salen and Zimmerman's Rules of Play. Play is not restricted to a specific time interval, but is integrated into the players' everyday activities. A game will last for days or weeks, and while the game is in progress, all players are targets of some other player, and have targets of their own. The game is intended to induce an atmosphere of paranoia, since an assassination attempt could occur at almost any time.  

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