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Square Mile is a land development board game released by Milton Bradley in 1962. It is for 2 - 4 players ages 12 to adult. The square mile is divided in to sixteen tracts, most of which are zoned (at the beginning of the game) for certain types of development. Each player has the role of a real estate developer starting the game with $100,000 and one free tract (decided randomly). Then there is a round where players bid on additional tracts that may be had at very cheap prices; the number of tracts that each player on is determined by how many players are in the game. Then a number of road segments are built: One plus one per player. The rest of the game, players take turns, each of which consists of the following phases: Sell: Develop: Build roads: Subdivide: Construct buildings: Buy. Each player may own at most five tracts. Market value of a tract depends on how it is zoned and the state of development. The market value and development costs are shown on a chart that is visible to all players. The game ends when the last tract of land is bought that is not fully developed. Then players total the amount of cash that they have plus the market value of tracts owned. The player with the greatest total is the winner.  

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